Saliv is the thought of tasting it. Wanting it. Thinking about having it. But not exacty doing much to actually get it. Saliv is mostly thinking about the next meal.

Saying Thank You

I get an almost perverse level of satisfaction in saying thank you.

I'm one of those people who say "thank you" when I've helped someone. I feel very smug every single time a colleague leaves my desk after coming to me needing help, and I'm quicker to the "thanks" that common courtesy would have them utter. Ha! It makes me feel gracious. Also like I just won something. I do understand that the winning part does not sound so gracious, but hey, that's the feeling.

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Project: The End 01

Endings.

After writing the post on the best Dragon fight in an RPG and looking at ideas like the 16 HP dragon, I have thought a lot about averages and granularity in roleplaying games. Especially how it relates to success and failure.

An RPG could be, mechanically, simply this: ”You want to defeat the evil in this world. Tell me how you want to defeat it. Roll a D6. On a 1-3 you fail. On a 4-6 you succeed. Good job."

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Project: Dragon 01

Dragons.

In most social gatherings in this world, the best thing to say to appear cool is not to say "I think dragons are overrated". Rather, I'd recommend to not mention dragons at all. In some corners of the world though, it is quite a cool contrarian view to say "I think dragons are overrated", since so much of classical fantasy is build around the notion of dragons. Or rather, much of the notion of classical fantasy is built around dragons.

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Project: Birthday 01

So, this blog is about projects I want to start and probably will never finish. I'm better at making research than following through. Therefore the whole point of this blog is two-fold: 1) If I write about the projects and actually put the research into one place, perhaps I'll get something done for once. And 2) even if I don't, perhaps you will get inspired, and use the research for something.

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Setup

I was asked by ZSA, a company that designs and produces keyboards and from which I’ve bought a lovely split keyboard called The Voyager, if I could do an "interview" with myself about my productivity environment and how I use the keyboard. I love how ZSA handles corporate communication and they actually produce a newsletter worth reading, so I said yes. I'm posting my answers here as well, not just on their site.

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RPG

Everything is on pause right now. I need to get it back on track. Right now I'm trying to persue too many projects as usual.

My most alluring project right now is trying to dip my feet into DM:ing again. A tiny, quite well-contained campaign of the Mothership RPG i on the cards.

First a bit of action, with a small adventure called "Year of the Rat", which will lead into a megadungeon called "Gradient Decent" that is about an AI-mastermind running a factory space station that is producing human-like robots. It sounds soo much more boring than it is. The thing that makes it interesting is the vast blackness of the factory (No need for lights in an automated space station) and the potential for body horror with thousands of thousands of half made bodies. Add in the usual threads of "Who is human?" and "Are you really human?" that has been around in sci-fi since times immemorial and I think it can be a lovely scary adventure.

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Rebirth

Updates to everything and eight months passing has made me forget everything I know about posting to this blog.

If this ever comes up, I have remembered some.

Ps. now with automatic sync via Unison (https://github.com/bcpierce00/unison). Ds.

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Non-productive productivity

See, the goal of this place is to collect and express everything I would like to do in life.

Just never anything that has to do with work. It has to be because I would like to try, or learn something new. First of all, there will be a lot of work just getting this blog to work in the way I would like.

This blog is written in org mode in Emacs and then built by Hugo. At first, it will be pulled manually to a git repository on my web server, then built by Hugo, then the content is copied manually to the served folder, but I'm thinking about different ways of making that work. Should I deploy it automatically from Gitlab the whole way? Or should I just make sure that the content folder under Hugo's supervision is synced in some way to the web server? How do I make sure that no old files are just lying around if I decide to remove a post? Should the web server directory always be wiped before I copy in new files?

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Nowhere to go

So it begins. It will never be finished. And that is kind of the point.

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